Tuesday, 24 March 2015

Death Grips - Jenny Death (Review)

Okay, so this is "final" part of the "final" record by the notorious Sacramento trio Death Grips - fine purveyors of the most punk rap outfit since fuck knows when. I'm using the scare quotes purely because Death Grips have actually, since the leak of this record onto the internet, intimated that they may actually make more music, rather than going out on a high as they'd originally planned. So far, so typical for DG. But regardless of whether this is the final release or simply another stunt cooked up by the band, we're left to ponder this record, and how it fits (if at all) with the other "half" of The Powers That Be, together with the Bjork-sampling Niggas On The Moon

The opener is already poised to tear of faces and scream into your eyeballs with "I Break Mirrors With My Face In The United States" and pretty much doesn't let up until the finale of "Death Grips 2.0", an instrumental track with one of the more infuriatingly oblique titles in the DG catalog (is it an indication of what you heard was the end of DG 2.0, or that this is simply the beginning of the new version of this vehicle? Only time will tell there). "I Break Mirrors..." almost Digital Hardcore-levels of speed and pulverizing beats combined with electronic drones and bleeps and MC Ride's hellbent for leather vocals at maximum serves as a fairly brutal introduction to an album that rarely lets up in terms of vicious production and straight-for-the-jugular vocal delivery.

"Inanimate Sensation", one of the tracks the listening public (read: rabid legion of DG fans) managed to hear before release kicks in immediately thereafter with its combination of woozy, nausea-inducing synths, layered hummed and screaming vocals and one of the more easily recognizable song structures of the record. Unfortunately, a combination of a strong start to the record leading into a far slower track, and those nausea-inducing synths lead to the track overstaying its welcome a bit through its 6-minute track length, but this is pretty quickly forgotten when then the strained guitar tones of "Turned Off" - one of the gems of the record - kicks in, leading to the frenzied attack of bassy distorted guitar and Zach Hill's drums. At this point, I was pretty much sold that this is the punk-influenced high-energy record I wanted from Death Grips since Exmilitary

Through the heavy-as-fuck guitar and vocoder fuckfest that is "Why A Bitch Gotta Lie" to the psych-influenced gorgeousness of "On GP" (yet another track heard pre-release), the strangely leftfield and developed structures of "Centuries of Damn" and "Pss Pss", this record seems to be the opposite end of the sporadically interesting but rushed-sounding Niggas On The Moon. It sounds like not only have Death Grips found a new sonic world to bounce off've with the addition of psychedelic and punk guitar samples, but have actually used this to extend their ideas structurally while totally retaining the senses of immediacy and urgency that made them so vital in the first place. 

Barring the occasional overstayed welcome (al a the aforementioned "Inanimate Sensation", "Beyond Alive"), the album is one of the most immediate and viscerally brilliant pieces of music I've heard in a while. If this really is the mark of Death Grips version 2.0, I'm waiting for the next installments with baited breath. 

Thursday, 19 February 2015

Memetics and Probablities

As a musician, writer, academic, whatever-the-hell-I-decide-I-am-that-day, the biggest burning question to me is how exactly do ideas generate and propogate? I've read a buttload of psychology (the discipline of which is ill-equipped at the moment to deal with this), history, philosophy, semiotics and the like, and not come across anyone who's really started to tackle this question. It's a thorny issue in general, when you have to start with "well what constitutes an idea?" and a whole other related definitive questions, but still, it remains. 

More interesting still is when people converge on an idea in entirely different circumstances on limited amounts of the same information. This has occurred time and time again throughout the histories of art, music, science, mathematics... So many bizarre incidences of people arriving at the same solutions to issues entirely independently, and with little recourse to what we'd consider linear logic from those initial questions. 

Eventually, when I found my way to memetics, I thought that this could potentially give at least a narrative solution to this idea. The solution could be seen as that similar local ecologies of memes (the local memepool) and a similar environment could yield similar mutations - a process in evolutionary biology called convergent evolution

As Steven Jan (eminent musical memeticist) notes in his paper "Replicating Sonorities" coequality of memes is rather difficult to distinguish, and therefore probabilistic means shall have to be implied when distinguishing between the equalness of memes at different levels of meaning. However, this idea of probability in memetic creation and transmission is actually a really elegant solution to the above problems. 

For example, is there a formula for how far a memeplex (a collection of memes/ideas that replicate and adapt together - think "genre") has to come before a measured evolution and stable mutation is likely and suggested? How do ideas that are "in the air" in similar cultures with similar inputs occur independently? There are numerous notable cases where this happens (especially in the sciences - see Kuhn and scientific revolutions etc), and it's certainly advantageous to understand this mechanism for it happens often enough that there surely is one... HOW DOES THIS HAPPEN?

Probability actually really fucking important - how probable is it that a meme will copied? What conditions need to be satisfied on a gross basis? (individual differences occur, but in talking of memetics and musical receptivity altogether we're in the realm of abstracts already, so how abstractly likely is it for any given meme to be copied at all, and how is this affected/how does it affect variability?)

Apologies for the echo-chamber post, but sometimes I think it's interesting to try follow someone else's thoughts into abstract realms just to sort of make your brain reach into places it's not accustomed to.

The Beauty of the Incomplete

Have you ever seen sketches, half-finished skeletons of works, and found them to be full of intriguing possibilities? Half-heard, half-seen, half-remembered suggestions of what the work could be, the details that may have been, the structures that it could have given birth to. These sketches sometimes are a greater piece of work, more personal, more intimate, and more bursting with life, than the finished article. 

In this sense, some of the greatest works of art we may ever encounter in our lifetimes may be half heard and half remembered, and may never have existed at all. Have you ever experienced the small and incommunicable horror of digging out a track from your youth, old to find it was nowhere near as intense, as vivid, as to-the-point as you remember? In this case you're either victim of your own rose-tinted view on your youth, or victim of memory decay, coupled with a bit of old memory interference (something us humans are quite prone to doing).

I once put this to a friend as "the paths leading towards a work of art, and away from a work of art, are potentially far more beautiful than the work itself", but in this instance, it's the work's primal form that actually is instantly more appealing as it invites you to complete it, to engage with it, for you to bring life to it. "Finished" works, with their colours filled-in, their details finely sculpted, their mixes deeper than Mariana Trench, just sit there, expecting admiration, expecting someone to cast their eye over it, declare it beautiful in its craftsmanship and for you to move on. Unfinished works, by contrast, want you, need you to gaze on its incompleteness, its hidden complexities, the complexities that could be

For me, as far as aesthetic experience, these unfinished pieces, these sketches, these beautiful, naked ideas, are far more satisfying to behold, and far more beautiful. 

Bjork, Black Boned Angel & Nadja, Wife


Last night I had a dream. I'm not really going to talk about the content of the dream, because as anyone'll attest to, talking about your dreams to someone who is entirely incapable of experiencing it is utterly tedious for the receiver.

No, we're going to talk about dreaming. Psychologists are slowly coming to a consensus that dreaming in general is a fairly random thing. What happens in your brain as you dream is that your neurons - the things your brain's made up of and what makes you work - basically just let off electrical charges in a random-ish way. I say random-ish because it's not precisely random, mathematically speaking, and it's theorised that there's a higher chance of neurons that have been fairly recently active have a higher chance of firing. This last bit is important.

Your brainbits talk to one another via electrical firing from neuron-to-neuron - your language centre, your muscle control centre, the bits where your vision is processed and sent on for translation into meaning. Not only that, but processing in these brainbits themselves are also conducted by neurons firing electricity in the form of chemical shit at one another. Now imagine that, because of how electricity conductors work, and chemicals, too, these things are kinda excitable and ready to go again once they've recovered a bit. This is the state your brain is in when you're asleep. Yeah, you've got some really weird (and cool) systems to stop you from suddenly going for a jog while you're dreaming (although as we know these things aren't always effective - I'm looking at you, sleepwalkers), but by and large, it's mostly your noggin going off and doing its own thing for a bit based on what you've done that day.

Which is why you're likely to dream about 1) stuff that's preying on your mind, and/or 2) completely bizarre shit. It's also why your dreams don't really matter at all, in all likelihood, and furthermore why no-one actually gives a shit about what you dreamt about.

Because in the end, dreaming is mostly just your brain farting in your sleep.


Thursday, 3 July 2014

Hypermodern Music

Just a quick thought-drop, something I intend to expand on later:

Hypermodernism has been expressed in some current, some not-so current trends of music. It's been expressed as a tendency to create fractious but organic textures as a large part of the musical rhetoric/language. It's often mistaken as a flirtation with noise elements, but it actually expresses the tonal ("normal" pitched music) through textures and structures more often traditionally used in noise music, and even through textured sounds that barely resemble something pleasant.

See: Burial's later works, SOPHIE, sd laika, TCF. 

Monday, 30 June 2014

Recommencing Transmissions

It's been nearly two years since I last used this blog, and even longer than that since I've used it with any sort of regularity.

Hi, I'm Bunny, you may remember me from such cultural entities as Aural Sects, my main music project Pe† Ceme†ery, or my radio show Supersymmetries over at Future Music FM, or let's be honest and say you probably just found your way here from my personal Facebook page. It's funny that, how even in an era of hyper-connectivity, one is still primarily known through their immediate social contacts. There's got to be some lovely sociological theory and/or model that describes how people are less likely to know what you actually do the further away they are in "social distance" from you. Hmm.

Anyways, I digress (not that it's going to be an uncommon thing going forward). I'm determined to begin blogging again because, if I'm entirely honest, I'm ridiculously out of practice. It's an entirely selfish thing to do in the first place, but I have a digital mountain of unprocessed notes and thoughts (and news!) that will otherwise just sit there for an eternity, and I thought it'd be better to process them and shove them out into an arena where they could at least be mildly entertaining for other, similarly-minded creatures in the worldwideweberverse. 

So yeah, daily writing. Expect it. Also expect: thoughts, music thoughts, music reviews, general reviews, ideas - oh god the ideas, and notes on the future as it develops. Other than this post you're reading now, I'm going to strive to actually make the inside of my brain look interesting.

That'll do for now. The first word injection shall be administered shortly. As a thanks for making it this far, here's some of the soundtrack to this horrendously fatuous and fractured post.

Ben Frost - Aurora (huge beautiful grumpy noises)
Bayou - Loopback (ridiculously inspired leftfield electronic pop)

Monday, 10 September 2012

Link collection 10/09/2012

I've decided to occasionally collect up a few interesting links in one place to 1) ensure that I keep posting, and 2) accurately catalogue my thoughts on the future so that I can revisit them at any point. Most of my time these days in spent in a head space of the moment +/- 10 minutes, and everything outside of that time window tends to get lost in the info-flow of daily life. So yes. For history - because tomorrow's future is next week's past., everything is history in the making, and that's how I like to view things. So yes.

Today I found out about "soft", be-tentacled robots, that can grip things delicately. Which is an amazingly complex mechanism to sort out, but in a few iterations' time, this could be medically very valuable indeed. Not to mention, perhaps in rescue situations. Beautiful stuff.Tentacles-holding-objects.jpg

I also came across this little blighter... Remember BigDog, the "youtube sensation" from a few years ago that was officially taken up by DARPA and pretty much became the wet dreams of certain videogame fans across the globe? Well now it has a son. I am going to call it "SON OF BIGDOG" which is a much nicer name than its official title of "Legged Squad Support System (LS3)." Basically it has niftier software (it can follow you around like a big puppy!), it has a bigger body for more stuff to be packed onto it (d'aww it wants to be useful!), it has a self-righting mechanism in its barrel-shaped body (it's learning!), and it now has a definite face-like structure in a visual sensor array (a camera lol) surrounded by mesh (so cute!). I wish to purchase one and traipse it around in my mech, showing off to all the other pet owners. A few more generations down the line - when it becomes weaponised - I can teach it to "fetch" with enemies' skulls. 

Speaking of mechs... I haven't posted about this, but the world now has its first fully-functional, privately purchasable mech. I shit you not. It's a beautiful piece of engineering (albeit a bit slow) that you can pilot with your iPhone in the cab, or remotely(!). This "smile shot" thing... that's a vicious-cycle creator if there ever was one.

Out of interest, can anyone possibly have it out with me difference between hacking if you're disabled and grinding, if it's at this level? This man has fashioned some killer-looking prostheses out of scrap metal and wood, that are extraordinarily functional. 

Back to work: Sun Jifa, lost both his hands when a bomb he was creating for blast fishing in Guanmashan, Jilin province, northern China, exploded prematurely

Last little bit of gloriousness to inform you all of (and, of course, to re-inform my future self - hello you smug bastard). Whiskey. In. Space. Space whiskey. Orbital piss-up. International space station moonshine. Liquor of the outer heavens. However you want to slice it, this is fucking COOL.